Bellator iOS App Redesign

The Bellator iOS app is the official mobile app for the live event promotion available to almost 1B people worldwide in over 160 countries. The app lets fans watch the fight events and access a large library of exclusive video content. I was brought in as the sole UX/UI designer to work on a redesign from beginning to end.

The redesign had three goals: 1) Figure out how to enable and present live event streaming, including messaging and authentication across multiple regions and providers, 2) Improve the user experience and low ratings, 3) Strengthen the brand as a leader in the space.

My Role

  • Wireframing

  • Prototyping

  • UI Design

  • User Testing

  • Development Hand-off

Live Events (messaging, authentication, and streaming)

 

At the beginning of the process, I was given written requirements and existing platform constraints, and made sketches to map out the structure and hierarchy.

 
 
Initial sketching of ideas

Initial sketching of ideas

Initial sketching of ideas

App structure

 

 

The sketches evolved into many iterations of wireframes and prototypes, which allowed the team to think through the rules and flow of how live event presentation (pre, during, and post) would work. Wireframes were also created for all of the other sections and screens.

image.jpg

 
Wireframes for iPhone

Wireframes for iPhone

Events Detail - iPad and iPhone

Events Detail - iPad and iPhone

 

Strengthening the Brand

To strengthen and tighten up the visual design, I worked with Bellator’s art director to ensure that art elements, color, typography, and imagery were consistent across other branding and marketing efforts on web, TV, and billboards. I also explored and created a set of ideas and icons for the app’s main tab bar.

 
Home Screen - iPad and iPhone

Home Screen - iPad and iPhone

Events Detail - iPad and iPhone

Events Detail - iPad and iPhone

Videos Screen - iPad and iPhone

Videos Screen - iPad and iPhone

Improving Through User Testing

To improve the user experience for fans, we conducted interviews with our designs. Using a script and prototype I provided, respondents of different ages and genders were brought onsite and asked to complete specific tasks, as well as give general impressions and feedback regarding the app’s usability.

The testing and insights led me to alter my designs by:

  • Prioritizing short video content as preferred by users

  • Make the app a fighter-first experience by adding favoriting

  • Change the CTA location so it was clear and prominent

  • Replace some confusing iconography/UI elements

 

Development

For the development of this app, I provided source files and specs (Zeplin), as well animation movie files for transitions. Other files included a simple style guide and custom area specs.

 
Fighters Screen Transition (iPhone)

Fighters Screen Transition (iPhone)

Events Screen Transition (iPhone)

Events Screen Transition (iPhone)


 
Simple style guide of fonts and colors

Simple style guide of fonts and colors

 
Special specs for artwork

Special specs for artwork

Additional specs for artwork

Additional specs for artwork

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